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AirType



AirType: wearable device that lets you type without a keyboard
As the name literally indicates , that it is related to something like typing in air or something else , so guys let us check it out...
Airtype is a new portable cuff-like device that attaches to your hands and monitors your finger movements to find out the letters you intend to type. The project is currently in early prototype phase.
A Texas-based hardware and machine learning startup, AirType is developing a “keyboardless keyboard” accessory that allows you to type on any surface for your phone. Airtype is still in a prototype stage and the makers says that the device is no different than typing on a keyboard and allows you to type on any surface. The device makes the letters you want by learning your finger movements. Unlike projection keyboards, which use a virtual keyboard image displayed on a flat surface, the AirType doesn't have any visual component at all. The makers describe AirType as "a keyboard that fits in the palm of your hand".
Airtype is designed to be as portable as a cell phone and can easily clip into a tablet for easy transport. Air Type's website says that the system will learn to adjust to your typing habits. The app has dynamic text prediction and correction, the developers added. However, the team is not saying how exactly the prototype works, but it will most likely connect to devices via Bluetooth  or NFC since it doesn't have any wires.
Since most of the people type erratically and never bother to learn the skill of typing, its difficult to guess how well Airtype will work. Check out the video below to see the prototype in action.





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Apple's iPhone 6 'indestructible' sapphire  display tested on a video.

New video shows off iPhone 6's 'stab-proof' sapphire display
New videos have leaked online that show the durability of the flexible sapphire glass screen that will be used on the iPhone 6. The video shows the display of a 4.7 inch iPhone 6 going through torture without getting even a scratch.
The video comes from gadget reviewer Marques Brownlee, who can be seen bending it more than 90 degrees, attempting to scratch it with keys and, ultimately, stabbing the screen but unable to do any damage to the phone.








'I slowly realized there is absolutely no way I can break this display under my own power,' he said. 'The worst blemish on the surface was actually my fingerprint marks and the dust from handling it so much.'
Brownlee states that the glass is extremely high-quality. He adds: 'There’s absolutely no color shift while looking through the sapphire glass.'
Apple recently announced plans to open a mineral plant in Arizona with sapphire glass experts GT Advanced Technologies to make it more feasible to employ in its iPhone. The facility is expected to employ around 700 people to manufacture sapphire crystal and sapphire glass which could go onto the screens of the next iPhone.
Apple has used sapphire before, mainly in its camera lens and more recently to cover the fingerprint scanner on the iPhone 5s. Apple already users Gorilla Glass from Corning to protect the front of the iPhone 5s and other iPhones against scratches, but by using Sapphire the iPhone 6 display will become unbreakable.
According to reports Apple is planning to use the sapphire display for both the 5.5 inch Apple Air and 4.7 inch iPhone 6 as well as the much awaited iWatch. The smartphones and iWatch are expected to be released on September 25th this year.

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Android TV might just be the most ideal gaming console for the Indian market and here's how Google is making some serious and impressive efforts to take Android gaming to the next level

How Android TV could be your next gaming console
One of the biggest announcements at the Google I/O this year was that of the Android TV platform that Google is soon to bring. The tech giant’s efforts at making big on the home entertainment platform have failed once before with the Google TV, but it has been on a steady progress with the Chromecast dongle. At the I/O Google showcased Android TV, perhaps its last attempt at profiting from this market.
But Android TV isn’t bringing you a good television experience alone. We want to talk today about the other aspect of Android TV that has escaped notice somehow. In case you didn’t know, Google is going to ship Android TV with a gamepad. Yes, you read that right, Android TV will come with a gamepad, which will be used for playing games on the platform, which got us thinking how much Google is actually banking on the gaming aspect. The answer to that question is quite a bit.
Google is shipping the Android TV box with a gamepad.
As if the gamepad itself wasn’t enough to reinforce Google’s dependance on gaming, Razer, winner of four best of CES awards for its gaming products, announced a micro-console that would be powered by the Android TV platform. This device will focus on gaming, while also allowing streaming for music, movies etc. Notice here that Razer decided to launch an Android TV-powered device, not Apple TV or Amazon TV.
Razer's Android TV-based gaming micro-console.
Of course, Razer doing this does make sense. After all, Apple TV, Amazon TV and Android TV are all competing platforms, which means they will be chosen based on price and features. But neither Apple nor Amazon has ever talked much about gaming, let alone shipping their boxes with a gamepad inside. This makes the gaming aspect a differentiating feature for Google’s Android TV. Add to that the galaxy of high-end resource intensive games that the Android ecosystem already has and you see why Google is justified in making gaming one of its chief focus areas.
Chromecast
You’re probably wondering why we’re suddenly shifting focus to the Chromecast. Well, because it's Google’s current TV-related device. You could ask why after the failure of Google TV and the comparitive success of Chromecast, Google would need Android TV. Enter gaming. The Chromecast doesn’t allow gaming and doesn’t exactly seem to be well suited for it either. Android TV on the other hand is perfectly placed to accomplish this. Makes sense doesn’t it?
Moving on, you also have to notice what Google is trying to do here. Come to think of it, it’s called Android TV only because televisions are involved. But remember how as kids you all used to jump whenever you heard someone’s television had built-in games? Google and even Apple and Amazon is trying to build a complete home entertainment system. This would put gaming right up there in the list of preferences.
Hardcore gamers aside, for the casual gamer this seems to be a very good prospect. He pays for an Android TV and gets music, movies, television shows and also gaming, cutting the cost on a lot of other devices that he would otherwise have to spring for. On paper, this should make Google’s Android TV an instant favourite from amongst the three.
UI elements
Tech firms often bring an array of features to their platforms, but you can recognise the importance given to each feature by how visible it is. This is usually done through lesser visibility in the UI. A feature may not be given much space, or it may be harder to reach and so on. On Android TV though games occupy the same space as apps and other elements. This points towards the fact that Google is giving at least the same space to games on the platform.
Why would they do this if they didn’t think that gaming would potentially be a differentiating factor for its new platform? Of course, the suggestion is not that this would be a competitor for existing gaming consoles, but it may very well be the recreational gamer’s paradise. Games on Android may not provide you super high graphics and all the other aspects of console or high-end PC gaming, but they are enough for the recreational gamer.
One size fits all
Lastly, the games are downloadable from the Google's Play Store. This may very well mean that you can download a game on your smartphone and play it on Android TV as well. Contributing factors towards this are one, that Google is working for convergence between devices. On top of that, Google has already talked about and showcased the screen casting feature for games on Android TV. Any more proof doesn’t seem required.

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Hey guys  , welcome to the International Giveaway of the Samsung Galaxy S5 . We will choose any 3 Contestants randomly , who get a chance to win a 
Samsung Galaxy S5.... 



      Hurry up !!! ....   
You can participate by filling the required details below...





An Overview of the Device.

Display5.1-inch Super AMOLED, Full HD (1920 x 1080), 432 ppi
Processor2.5GHz Snapdragon 801
RAM2GB
Storage16GB/32GB
Battery2800 mAh
Cameras16 MP rear LED flash with ISOCELL and 4K recording (limited to 5min), 2.1 MP front
Networks3G, LTE Cat. 3 2X2 MIMO
ConnectivityGPS, GLONASS, microUSB, Wi-Fi a/b/g/n/ac, Bluetooth 4.0 LE
Dimensions142 x 72.5 x 8.1 mm,
145 grams
ColorsBlack White, Blue, Gold
Waterproof and dust resistantRated IP67 - USB port covered with plastic flap
SoftwareAndroid 4.4

a Rafflecopter giveaway



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The Galaxy Core Mini 4.3-inch TFT display, 5MP rear camera and Android 4.4 .
Samsung has introduced a new smartphone – Galaxy Core Mini 4G G3568V – in China. There's no official comment on the pricing and availability of the phone in the global market


The Samsung Galaxy Core Mini runs Android 4.4 KitKat and is powered by a 1.2GHz quad-core along with 1.5GB of RAM. The smartphone has 4.3-inch TFT display with a WVGA (480x800 pixels) resolution. It sports a 5MP rear camera with auto focus and LED flash. The smartphone supports expandable storage up to 64GB via microSD. 


For connectivity, the Samsung Galaxy Core Mini supports 4G, Wi-Fi 802.11 b/g/n 2.4GHz, Bluetooth 4.0 and USB 2.0. The smartphone measures 127.8 x 66.2 x 10.6 mm and weighs around 136g. It is available in white colour option currently. You can check out the Galaxy Core Mini 4G G3568V listing here.

As said above, there's no official information about the pricing and availability of the smartphone. Looking at the specifications, the Galaxy Core Mini seems to be a budget or mid-range smartphone and likely to be launched in emerging markets such as India.


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Nokia has officially announced its third Android based smartphone with a Snapdragon 200 processor, 1GB RAM, 5MP camera and a 4.3-inch Clear Black display 



Nokia X2 Dual SIM












While Nokia’s first attempt in launching an Android device was quite disappointing, it seems that Nokia is going to give it another shot as we just witnessed the announcement (live web launch) of the Nokia X2 smartphone. The device now has a 4.3-inch display with Nokia’s Clear Black technology which means better contrast and vivid colours just like most of the Lumia smartphones. The display will also have Nokia Glance screen, scratch resistant glass and double-tap to wake features.





The X2 will be powered by Qualcomm Snapdragon 200 dual-core processor clocked at 1.2GHz with 1GB of RAM and will be running on the same UI that was seen on the Nokia X with some new features including new home and back buttons, proper multitasking support, a new app list, and also a tile colour picking feature. The X2 will come preloaded with Microsoft-made apps like Skype, Outlook.com, OneNote, OneDrive with 15GB storage and also apps like Bing Search, Yammer, Xbox games, HERE Maps and MixRadio. Apart from these you also have access to Android apps which you can side-load or download from third-party app stores.






In the camera department you get a 5MP auto-focus snapper with an LED flash capable of shooting 720p videos and also a front facing VGA camera. There is an 1800mAH battery, 4GB internal memory with expansion slot, Bluetooth 4.0 and will be featuring dual-SIM card slots as well.
For now Nokia has priced the smartphone at €99 which means it will be definitely cost below Rs.10,000 in India. The Nokia X2 is expected to launch officially in Indian very soon.
The Nokia X2 is very similar to the latest Nokia Lumia 630 running on Windows Phone 8.1 OS. Here's a comparison from Nokia's website.


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The developer preview for the new version of Android is now available and here's what's new about it. 


We know it only as L right now, but Android L brings some major changes to Google’s design philosophy along with some other new features. According to the company, this is the biggest update to Android made till date. Here’s a quick look at the changes, but read on for a detailed report.



- New flatter ‘material’ design UI

- DALVIK runtime scrapped for ART

- Support for 64-bit processor architectures
- New Google keyboard resembling the one from Windows
- New themes
- New APIs for custom shadows and animations for developers
- New notifications and lock screen


Android L overview and what it brings to Android


Google has already made the developer preview available with all the above changes. According to comments made on the Google+ developer preview page for Android L, it is available for the Nexus 5 and Nexus 7 2013 WiFi only. But enough about that, there’s a lot to cover and we’ll get right down to it.


Material Design


Google’s ‘material’ design entails a flatter look, which in some cases (like the new Google keyboard) is very similar to the Windows and iOS platforms. It is perhaps best explained through the following:


Notifications


Perhaps the biggest change in Android L is in terms of the UI. Google goes for a flatter card-based system, which up untill now has been seen on its Google Now assistant. This new design is more apparent on the notifications and lock screen, both of which have card based views on them.






The standard drop down menu has been done away with on Android L, to be replaced by a drop down card. This is followed by a thin line in between, which differentiates each new notification and other ongoing processes (like Connected to a media device etc). Further, you can swipe down again to reveal the quick settings menu, which contains Wi-Fi status, Auto Rotate and other settings.


The menu doesn't reach till the bottom of your phone’s screen, showing the home screen in the background. Google has also added a ‘Do Not Disturb’ function to the notifications menu, which allows the user to silence notifications for a designated time period.


The company has also taken advantage of the ‘heads-up notifications’ feature in Android. Since the introduction of JellyBean, Android allowed apps to mark their notifications under high, low, default, min, max priority. The heads up notifications will show up even while you’re playing full screen games etc. based on the priority the app gives to them. So, you can get a small actionable notification on the top of the screen notifying you about calls and texts (Right side of image above).


Lock Screen


Your lockscreen now gives you the lock/unlock, phone and camera options at the bottom, which will perform their designated activities. On the top you see the battery status, services provider and profile picture. Below this, is the clock, which takes up approximately a fourth of your screen.





The major change though is below the clock, where the top four notifications will show up in the same card format mentioned above. These will be accompanied by a ‘+’ sign or a number, showing the notifications available below it.


Google Keyboard




The keyboard now uses a slate-grey theme with borderless keys, which looks almost exactly like the Windows keyboard seen on Lumia devices. Google has also packed some other themes for the keyboard and you can also shift to the standard keyboard you currently see on KitKat.


Out with DALVIK in with ART


With the launch of KitKat, there was some talk of Google allowing users to shift from the default DALVIK to ART runtimes (do this from ‘Developer Options’ on Settings). Well, Android L brings ART to the forefront, obliterating DALVIK completely.


ART is a cross-platform runtime that allows you to run apps on MIPS, ARM and x86 architectures simultaneously. The difference between the two runtimes is in how they process code, with DALVIK processing only the code that is needed (just-in-time), while ART processes code ahead-of-time.


This makes ART much faster than DALVIK and allows for smoother performance. Moreover, ART is compatible with the present app ecosystem, which means that developers don’t really have to make any major changes for it. It also supports 64-bit systems.


Of course, this is only the developer preview of Android L and there’s a lot that can still happen till the OS is actually rolled out to users.



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